Upscaling AI Images โ Which Method for Which Job
ESRGAN vs Ultimate SD Upscale vs SUPIR. What each is good at, what breaks with each, and how to pick.
June 9, 2026 ยท 5 min read

Three families, three strengths
Pure-pixel upscalers (ESRGAN, RealESRGAN, Swin2SR) โ fast, cheap, preserve the image faithfully. Best for logos, illustrations, and images where you must not invent detail.
Diffusion-based tile upscalers (Ultimate SD Upscale, MultiDiffusion) โ slower, more expensive, invent plausible detail. Best for photos where a little hallucinated texture is fine.
SUPIR โ the current state of the art. Very slow, very expensive, near-photographic detail restoration from tiny sources. Overkill unless you actually need 4K.
Which to pick
| Source size | Target size | Content | Pick |
|---|---|---|---|
| 512 | 2048 | Any | Ultimate SD Upscale |
| 1024 | 2048 | Photo | Ultimate SD Upscale, denoise 0.2 |
| 1024 | 4096 | Photo | SUPIR |
| Any | Any | Logo / vector | ESRGAN or Swin2SR |
| Any | Any | Line art | Waifu2x |
The 2ร rule
Upscaling more than 4ร in a single pass is a bad idea, no matter which method. Chain two 2ร passes instead โ cleaner result, fewer weird artifacts.
When to just generate larger
If you know you need a 2048ร2048 final: sometimes it's better to generate at 1024, upscale to 2048 via Ultimate SD Upscale with a low denoise. If you generate at 2048 natively in SDXL you get double heads and other resolution drift bugs (SDXL was trained at 1024).
Flux handles larger native resolutions better but costs more per image โ do the math.
Related reading
Creative Workflows
img2img and Inpainting โ The Underused Tools
Everyone knows text-to-image. img2img and inpainting are where the real editing power lives. When to reach for each.
Creative Workflows
An AI Image Workflow for Agencies (That Actually Ships)
How to structure an AI image workflow inside a real creative team โ briefing, generation, review, and delivery โ without chaos.
Creative Workflows
How to Create Consistent AI Characters Across Scenes
Your mascot in scene 1, on a motorcycle in scene 2, in an office in scene 3 โ same face every time. Three techniques, ranked by effort.